Client & production: Red Bull & Riot Games
Gaming Marketing Specialist: Chris Diafouka
Spline Project Manager: Killian Querré
Spline Project Manager: Allan Parret
Real-time & Unreal 3D integrations: Etienne Desbois
3D Previs & Motion Control Operator: Antoine Grasset
3D Previs & Motion Control Operator: Nicolas Touint
3D Previs & Motion Control Operator: Simon Pinelli
Assistant Motion Control Operator: Tony Girardin
ABOUT
Red Bull Gaming reached out to us to create a one-of-a-kind hero moment experience for the fans during the 2025 Valorant Champions. Together, we crafted a unique glambot experience that turned each visitor a hero by integrating them in the game's famous environments. We pushed the idea even further and offered creative input at each key step. The result? An immersive, social-media ready capsule to take the event from IRL to online, with automated editing, custom overlays, and real-time 3D integration of the sets. Over 500 videos, delivered instantly, ready to post by the fans!
Read about it in our detailed use case about our Valorant-themed Glambot for Redbull.
services & expertise :
technical expertise
R&D and creative direction
3D previsualisation
In-game 3D-assets comformation
Automated glambot workflow
Custom automated editing and video overlays
Motion Control Alfred