GLAMBOT VALORANT CHAMPIONS 2026 | REDBULL

View credits

Client & production: Red Bull & Riot Games

Gaming Marketing Specialist: Chris Diafouka

Spline Project Manager: Killian Querré

Spline Project Manager: Allan Parret

Real-time & Unreal 3D integrations: Etienne Desbois

3D Previs & Motion Control Operator: Antoine Grasset

3D Previs & Motion Control Operator: Nicolas Touint

3D Previs & Motion Control Operator: Simon Pinelli

Assistant Motion Control Operator: Tony Girardin

ABOUT

Red Bull Gaming reached out to us to create a one-of-a-kind hero moment experience for the fans during the 2025 Valorant Champions. Together, we crafted a unique glambot experience that turned each visitor a hero by integrating them in the game's famous environments. We pushed the idea even further and offered creative input at each key step. The result? An immersive, social-media ready capsule to take the event from IRL to online, with automated editing, custom overlays, and real-time 3D integration of the sets. Over 500 videos, delivered instantly, ready to post by the fans!
Read about it in our detailed use case about our Valorant-themed Glambot for Redbull.

services & expertise :

technical expertise
R&D and creative direction
3D previsualisation
In-game 3D-assets comformation
Automated glambot workflow
Custom automated editing and video overlays
Motion Control Alfred

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